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You can have as many elo events as you wish. Events can overlap touch areas, but in this case, you
should only use one at a time (see the demo example and how it uses a touch area that covers
the entire screen when not in the main menu).
NOTE:
You can also use
elor
instead of elo. They are interchangeable.
eloc (HD810, HD1010, and HD2000 only)
Triggers with a USB Mouse or Elo Touch Screen press within a circular touch. Use this format to
define the touch area:
eloc:x:y:radius
•
x:y
represents the center of the circular region
•
radius
represents the radius of the circular region, in pixels
button (HD410, HD810, HD1010, and HD2000 only)
Triggers on a GPIO Control Port button press. Use this format to define the button number:
button:number
•
number
represents a number between 0 and 12.
Keyboard:<key character> (HD810, HD1010, and HD2000 only)
Triggers when the specified character is received from a USB keyboard.
Remote:<remote value> (HD810, HD1010, and HD2000 only)
Triggers when the specified keycode value is received from the remote.
Serial:<serial string in> (HD410, HD810, HD1010, and HD2000 only)
Triggers when the specified serial string is received from the serial input.
udp:<udp string in> (HD1010, and HD2000 only)
Triggers when the specified udp string is received from the network.
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